MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Baron

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Deez Nuts Inc

Baron, Old Money · Final year 3 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 3 PLACEMENT—

Final board

⇈ 3
Interest Check
✦ MVP ✦

Interest Check

PLUS
SMALL PROPERTY
8.0
SEC
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
▼ 40
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 15 ◈ 5
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 15 Loss.
▸ When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 10
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 30
Scrum Master

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
▼ 10
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 10 ▲ 10
Skeleton Crew

Skeleton Crew

BASIC
MEDIUM HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
▸ Gain 10 Moat.
▸ Apply 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈ #8
◈ #9

Enacted corporate policies

Aggressive Expansion
◆
#1
▸ Permanently gain +50 Valuation.
Old Money Rules
◆
#2
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
◆
#3
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
POLICY SLOT
#4
POLICY SLOT
#5
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 0W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

3 Years Archived
YEAR 1 $160 0W - 0S
Assets
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
▸ Gain 2 Revenue.
Revenue
Recurring Profit every second.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
▸ Inflict 14 Loss.
▸ Profit 10.
▸ Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an asset to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal when it acts.
◈
◈
◈
◈
◈
◈
YEAR 2 $235 0W - 1S
Assets
Interest Check
+

Interest Check

PLUS
SMALL PROPERTY
8.0
SEC
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
▸ Gain 3 Revenue.
▸ Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
◈
◈
◈
◈
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $295 0W - 2S
Assets
Interest Check
+

Interest Check

PLUS
SMALL PROPERTY
8.0
SEC
▸ Gain 3 Revenue.
Revenue
Recurring Profit every second.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
▸ Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
▸ Inflict 15 Loss.
▸ When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
▸ Fast Track an adjacent Human 0.1s.
▸ Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scrum Master
+

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
▸ Fast Track adjacent Employees 1.5s.
▸ Profit 30.
▸ Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times each time it acts.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
▸ Inflict 10 Loss.
▸ Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Skeleton Crew

Skeleton Crew

BASIC
MEDIUM HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 10 Loss.
▸ Profit 10.
▸ Gain 10 Moat.
▸ Apply 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
Policies
Aggressive Expansion
▸ Permanently gain +50 Valuation.
Old Money Rules
▸ Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Regulatory Capture
▸ When you apply Scandal, gain 6 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.