MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Scrappy

QUARTERLY SHAREHOLDER REPORT · 2026-Q4

Aegis Foundry

Scrappy, The Bootstrapper · Final year 4 · Bankruptcy

Bankrupt · History retained

ALL ANNUAL BOARDS THIS QUARTER0W / 0L
DOMINANCE—
YEAR 4 PLACEMENT—

Final board

▼ 20 ▲ 20
Hard Worker

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
#1
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ A random Employee of yours gains +40 Profit.
▸ When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.
Permanent fiscal enhancements active on this asset.
#2
Coffee Machine

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
#4
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
▸ Fast Track adjacent assets 1s.
▸ Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
▼ 20
Performance Review
✦ MVP ✦

Performance Review

PLUS
MEDIUM SCHEME
7.0
SEC
▸ A random Employee of yours permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 30
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
▲ 100 ▼ 40
Miracle Analyzer

Miracle Analyzer

BASIC
MEDIUM MACHINE SCHEME
6.0
SEC
▸ Profit 100.
▸ Apply 2 Debt and 1 Scandal.
▸ When this is Audited, take 40 Loss and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Audit
The asset stops entirely while under Audit.
Liquidate
Removed for the rest of the battle.

Enacted corporate policies

Open Door Policy
◆
#1
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Passive Income
◆
#2
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Borrowed Time
◆
#3
POLICY
▸ When Debt is applied to you, Fast Track a random Employee 0.1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
POLICY SLOT
#4
POLICY SLOT
#5
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Recent player encounters

Awaiting the first tracked showdown this quarter.

Score breakdown

Starting run record: 1W / 3L. Eligible final-board results: 0. Distinct opponents: 0.

Excluded repeated encounters: 0. Rating uncertainty: Not enough evidence. Your run's record sets the starting rating, and battles against same-year boards update it.

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

4 Years Archived
YEAR 1 $100 1W - 0S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ A random Employee of yours gains +40 Profit.
▸ When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
▸ Fast Track adjacent assets 1s.
▸ Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈
◈
◈
◈
◈
◈
YEAR 2 $150 1W - 1S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ A random Employee of yours gains +40 Profit.
▸ When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
▸ Fast Track adjacent assets 1s.
▸ Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
▸ Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Community EBITDA

Community EBITDA

BASIC
MEDIUM SCHEME
8.0
SEC
▸ Gain 50 Valuation.
▸ Gain 2 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
YEAR 3 $210 1W - 2S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ A random Employee of yours gains +40 Profit.
▸ When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.
Permanent fiscal enhancements active on this asset.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
▸ Fast Track adjacent assets 1s.
▸ Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Performance Review
+

Performance Review

PLUS
MEDIUM SCHEME
7.0
SEC
▸ A random Employee of yours permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
YEAR 4 $275 1W - 3S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ Inflict 20 Loss.
▸ Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
▸ A random Employee of yours gains +40 Profit.
▸ When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.
Permanent fiscal enhancements active on this asset.
Coffee Machine
+

Coffee Machine

PLUS
MEDIUM MACHINE BENEFIT
4.0
SEC
▸ Overwork adjacent Employees 1.5s.
Overwork
The asset works twice as fast while Overworked.
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
▸ Fast Track adjacent assets 1s.
▸ Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Performance Review
+

Performance Review

PLUS
MEDIUM SCHEME
7.0
SEC
▸ A random Employee of yours permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
▸ Overwork your Employees 3s.
▸ Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Miracle Analyzer

Miracle Analyzer

BASIC
MEDIUM MACHINE SCHEME
6.0
SEC
▸ Profit 100.
▸ Apply 2 Debt and 1 Scandal.
▸ When this is Audited, take 40 Loss and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Audit
The asset stops entirely while under Audit.
Liquidate
Removed for the rest of the battle.
Policies
Open Door Policy
▸ When one of your Employees is Slowed, Fast Track it 1.5s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Passive Income
▸ At the beginning of each year, gain +1 Revenue.
Revenue
Recurring Profit every second.
Borrowed Time
POLICY
▸ When Debt is applied to you, Fast Track a random Employee 0.1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.