Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 0.92 cards per stop (31% shelf clearance of 3 slots).
Gross inventory acquired across all runs (1 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $55 | NEW UNIT | 5 minutes ago | |
| $15 | NEW UNIT | 5 minutes ago | |
| $15 | NEW UNIT | 31 minutes ago | |
| $110 | UPGRADE | 8 days ago | |
| $44 | NEW UNIT | 9 days ago | |
| $26 | NEW UNIT | 10 days ago | |
| $30 | NEW UNIT | 10 days ago | |
| $15 | NEW UNIT | 12 days ago | |
| $15 | NEW UNIT | 12 days ago | |
| $13 | NEW UNIT | 12 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on Hacker for Hire's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Phishing Campaign
Phishing Campaign
Inflict 10 Loss. Profit 10.
Ransomware
Ransomware
Slow the rival's fastest asset 2s. Profit 20.
Ad Network
Ad Network
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Botnet
Botnet
Inflict 6 Loss. Scale 3.
Stealth Mode
Stealth Mode
Gain 60 Moat. Reduce your Scandal by 1.
Corporate Spy
Corporate Spy
Inflict 25 Loss. Apply 3 Scandal.
Secret Backdoor
Secret Backdoor
Gain 20 Moat. Whenever a rival Machine activates, inflict 10 Loss.
User Data
User Data
When you sell this, gain 20 Valuation.
Insider Trading
Insider Trading
Profit 30. When a rival asset Profits, Profit 45 and apply 2 Scandal to both companies.
Synthetic Data
Synthetic Data
Profit 50. Your AIs produce +10 Profit.
Social Engineering
Social Engineering
Inflict 10 Loss for each enemy Human. Windfall 10%.