Bankruptcy Filed
Monolith Asset Management
Founder: Sergei •
Closed: Fiscal Year 3 •
Build: 1.0.0
• CONTENT 30DEE960
• Filed: September 13, 2026 at 14:03 UTC
Final Valuation
$220
Final Liquid Funding
$402
Fiscal Review Record
0 Wins / 3 Setbacks
Executive Lineup (Board)
Scapegoat
SMALL
ANIMAL
SCHEME
5.0
SEC
▸
Remove 1 Scandal.
▸
Gain 20 Moat.
▸
The first time you would go under: gain 50 Moat instead and Liquidate this.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 2.
▸
5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
✦ MVP ✦
Late Fee
SMALL
SCHEME
4.0
SEC
▸
Inflict 10 Loss.
▸
Whenever you apply Debt to the rival, inflict 50 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
#4
◈
#5
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#6
◈
#7
◈
#8
◈
#9
Enacted Corporate Policies
◆
#1
POLICY
▸
Your assets Profit 10 more.
▸
Start each battle with 3 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◆
#2
POLICY
▸
When one of your assets is Liquidated, gain 60 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
#3
#4
#5
#6
#7
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 3, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 0 | 1 | Setback |
| Year 2 | $160 | 0 | 2 | 1 Strike Left |
| Year 3 | $220 | 0 | 3 | Bankrupt |
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Monolith Asset Management is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
0W
/
1L
1 battle fought as rival board
Board Win Rate
0.0%
0 rivals repelled
Active Board Snapshots
3 Filings
Years 1 through 3
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Security Guard
SMALL
HUMAN
SERVICE
6.0
SEC
▸
Gain 12 Moat.
▸
When one of your assets is Liquidated, gain 30 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 2.
▸
5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
◈
◈
◈
◈
◈
◈
Assets
BASIC
BASIC
BASIC
BASIC
BASIC
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 2.
▸
5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Late Fee
SMALL
SCHEME
4.0
SEC
▸
Inflict 10 Loss.
▸
Whenever you apply Debt to the rival, inflict 50 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Petty Cash
SMALL
PROPERTY
4.0
SEC
▸
Profit 40.
▸
Stock 3.
Keywords
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
◈
◈
◈
◈
◈
Policies
POLICY
▸
Your assets Profit 10 more.
▸
Start each battle with 3 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Assets
BASIC
BASIC
BASIC
BASIC
Scapegoat
SMALL
ANIMAL
SCHEME
5.0
SEC
▸
Remove 1 Scandal.
▸
Gain 20 Moat.
▸
The first time you would go under: gain 50 Moat instead and Liquidate this.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
Guinea Pig
SMALL
ANIMAL
EMPLOYEE
5.0
SEC
▸
Overwork your adjacent Machines 2.
▸
5s.
Keywords
Overwork
The asset works twice as fast while Overworked.
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Late Fee
SMALL
SCHEME
4.0
SEC
▸
Inflict 10 Loss.
▸
Whenever you apply Debt to the rival, inflict 50 Loss.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈
◈
◈
◈
◈
◈
Policies
POLICY
▸
Your assets Profit 10 more.
▸
Start each battle with 3 Debt.
Keywords
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
POLICY
▸
When one of your assets is Liquidated, gain 60 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.